Throughout the course of this unit, there will be a number of instances that technology will be consumed and produced in the four classes these students are apart of.
Students will consume technology from three different sources. In Spanish, students will be consuming technology by doing web based research to discover more about different cities around the world from countries that are underrepresented in the Olympics. Students will be assigned a city and they will be responsible for finding three activities that can be done in those cities. In Physics, there will be two pieces of technology that will be consumed. First, students will watch a video on the half-pipe event from the Winter Olympics. This video demonstrates how potential energy translates to kinetic energy and then back again. Next, students will interact with a roller coaster simulation showing, again, the change of potential energy to kinetic and back.
Students will also produce technology in both of their math courses. In Algebra II, students will use an online graphing calculator called Desmos to graph functions to help calculate bracket sizes for the Winter Olympic hockey competition. They will do this by building equations and graphing the functions. Students in Geometry will also be using Desmos to interact with technology. Here they will be both consumers and producers. They will be consuming technology by watching to see how the teacher uses the program to input equations and manipulate the graphs. Students will produce technology by using the program to make the rings expressed in the Olympic emblem. Students will manipulate the graphs to move the rings throughout the grid.
Below are the provided links for the Winter Olympic Video, the Roller Coaster Simulation, and Desmos.
Winter Olympics in Motion
Roller Coaster Energy Simulation
Desmos Online Calculator
Students will consume technology from three different sources. In Spanish, students will be consuming technology by doing web based research to discover more about different cities around the world from countries that are underrepresented in the Olympics. Students will be assigned a city and they will be responsible for finding three activities that can be done in those cities. In Physics, there will be two pieces of technology that will be consumed. First, students will watch a video on the half-pipe event from the Winter Olympics. This video demonstrates how potential energy translates to kinetic energy and then back again. Next, students will interact with a roller coaster simulation showing, again, the change of potential energy to kinetic and back.
Students will also produce technology in both of their math courses. In Algebra II, students will use an online graphing calculator called Desmos to graph functions to help calculate bracket sizes for the Winter Olympic hockey competition. They will do this by building equations and graphing the functions. Students in Geometry will also be using Desmos to interact with technology. Here they will be both consumers and producers. They will be consuming technology by watching to see how the teacher uses the program to input equations and manipulate the graphs. Students will produce technology by using the program to make the rings expressed in the Olympic emblem. Students will manipulate the graphs to move the rings throughout the grid.
Below are the provided links for the Winter Olympic Video, the Roller Coaster Simulation, and Desmos.
Winter Olympics in Motion
Roller Coaster Energy Simulation
Desmos Online Calculator